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LOGistICAL

Strategy puzzle games by Sacada

Blog posts September 2015

LOGistICAL Updates 22nd Sept 2015

Logistical updates for 22nd Sep 2015...

 Complete Regions and States for Bonuses.
 Animations added to map and town popup.
 Lost town in South Australia found and mapped
 Lost truck in shop is now found
 Image of cargo in truck being dragged
 Parked trucks are now spaced out
 Update of graphics and colours
 Autoload first non-complete tutorial on load
 Update on last save in bottom right corner
 Efficiency is now calculated (Tonnes needed vs Tonnes moved)


 Arrows off screen calculated for border intersection
 Additional security on player details
 Adjusted startup tutorials to ease player into game
 A bunch of tutorials to cover various aspects of the map and challenges.

Restart your game to see the new updates.

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LOGistICAL updates 4th Sep 2015

Logistical updates for 4th Sep 2015...

 Building industries is dependant on region the town is in.
 Regions are now displayed on the map.
 Towns are coloured differently if entire region is done
 You can now see other players games in read-only mode (try one of mine: http://logisticalgame.com/?login=scott@sacada.net)
 Fixed zooming out of the map too far
 Loading text
 State and Country Achievements are now visible on achievements picture
 Removed white dots from towns that kept appearing
 Fixed a bunch of graphics and colour things
 Reworded the beginning tutorials so the TLDR is at the top
 Added pointers for beginning tutorials to make it easier
 Orphan town changed to functioning town
 Old unused resources removed from town needs

Restart your game to see the new updates.

 

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2 blog posts