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LOGistICAL

Strategy puzzle games by Sacada

Blog posts July 2017

Build #331

A small update with a few small fixes for United Kingdom DLC.

* Depot Towns in UK were requiring town needs. Fixed.

* Community page showing latest LOGistICAL news, screenshots and articles.

* Truck spikes to help identify what you were up to on that save game.

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"LOGistICAL - United Kingdom" or "LOGistICAL: British Isles"?





Due to new Steam rule there is now a cap on the amount of achievements that a game can have (5,000). LOGistICAL can no longer create any more achievements for the main game and DLCs, but the ones that currently exist will not be affected.

Due to this, and also as it being part of a plan that I had already put into place, LOGistICAL is now going to provide complete games for various countries, states and/or areas instead of only DLCs.

All up, this should be a positive move for those that like to "complete" games, those that like to collect achievements and also those that just like to play the game.

The game mechanics won't actually change that much.

Unfortunately "LOGistICAL - United Kingdom" was released just as the new rule was put into place and was promoted without any achievements, and now no achievements can be created for it.

I have contacted Valve and they have offered to give all the current owners of "LOGistICAL - United Kingdom" DLC free ownership to the new "game" version of this module.

I will look after getting your save game and all achievements working in the new "game" module.





To avoid confusion, the new "game" version will be titled "LOGistICAL: British Isles" and will include England, Scotland, Wales, Northern and Southern Ireland, the Isle of Man, the Bailiwick of Jersey and the Bailiwick of Guernsey.
Around an additional 350 towns (on top of L-UK) making it around 2300 towns total.

LOGistICAL: British Isles will also cost more than the current LOGistICAL - United Kingdom DLC by around 30-50%.

Release date for LOGistICAL: British Isles should be around 4th August if all goes as planned.

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LOGistICAL - United Kingdom

LOGistICAL expands to include the United Kingdom.

This module consists of 4 new countries (England, Scotland, Wales and Northern Ireland), with over 1,800 new towns to complete.

The road system needs a lot of upgrading if you are to take your trucks all over these countries, so a lot of road repair deliveries will be required.

Plenty of industries to upgrade and new challenges.


This new module also brings a new build for the current LOGistICAL and all the DLCs addressing lag and freeze issues. Getting UK DLC is not required for this update.

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Build #329

A new build to address lag, fps and lock up issues on LOGistICAL.

Hopefully the game runs smoother for all players, not just those that were having issues to begin with.

The main focus was for the lockup when maximising or enlarging the game.
The secondary focus was to increase the frames per second (fps) from 20 fps to 30 fps.

I decided to allow the game to run 50% faster in all aspects, not just the graphics as it is much more comfortable and enjoyable.

There are a few issues I am still working on that I hope to complete over the next few builds. I noticed sometimes when starting a game there can be stutters in the animations when mousing over towns. These disappear after a few seconds. Also when running at 1080p there is sometimes stuttering when first dragging trucks onto towns. These also disappear after a few minutes of playing.

So overall it is looking better on my boxes and hopefully better on yours as well.


There have also been a few small additions as well.

The popup messages from when towns, industry or road repairs are complete now sits at the bottom right of the screen, once you have completed a bunch of towns (about 50).

Fixed a few flickering issues as well.

Re added the texture maps. Not on by default.

Changed green maps to steel-blue.

Added slider for general gray maps.

Fade out trucks and region titles when looking where to build industries, so you can see the dots.

A few Canada fixes.

This new version is currently on beta for anyone who would like to give it a test run. To be completely safe, use the copy game button next to the load button when you start your game.

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LOGistICAL - Canada

Edit: Steam publishing is offline over the weekend, so Canada won't be available until 10th July 2017.

Canada is huge. 2nd biggest country on this planet.
Bigger than Australia but many parts not as accessible.
That being said, it will take a lot of travel to play this country.
 

Canada back story

Welcome to Canada. The second largest country on the planet.

Canada is cut in two after a long cold winter. East to west.

The road at Thunder Bay has been cut off and repairs are under way.
It has been said "There are only two seasons around here. Winter and construction. It is now construction season."

Only long large loaded trucks can get through (ie 40t laden). Smaller trucks can make it though without a load (unladen).

Follow the 40t road to find a truck depot and move the resources east to west and west to east via the storage facilities.

Money will be tight, but you may find some gems around the map.

Get out there and get these towns fixed.
 

Updates

Most of the updates for this latest patch are based around optimising speed and trying to reduce slowdowns.

The groundwork is done and more updates will follow after game stability.

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LOGistICAL - Egypt

Egypt DLC for LOGistICAL is now available in the Steam store.

Get 30% off the Egypt DLC for the first week. You can also get an additional 15% off if you purchase it though a bundle.

...
LOGistICAL grows into Aftica with the addition of Egypt.

Over 130 New towns to Complete. Lots more achievements.

[h2]Back Story[/h2]
The annual flooding of the Nile has occurred (Wafaa El-Nil). There is a two weeks holiday for all... except you.

Supplies need to get from the main coastal towns and delivered upstream to the flood isolated towns. Fresh water is need from the Aswan dam to those affected downsteam.

Due to dense population the towns are huge and their needs are high. You may want to build up your industries before you do the towns.

You can build industries where possible and create "Storage Depots" where necessary.

The towns need you so get to work.

...
The towns in Egypt have dense populations. This means that most of the towns are very large. You may want to increase the size of the industries in order to be able to supply these towns/cities.


Egypt is an independent game that you can play at the same time as the main LOGistICAL game (and other add-ons). It has its own money, trucks and of course, challenges. So once installed and tutorial played, you can start playing this pack.

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