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Strategy puzzle games by Sacada

Blog posts June 2019

IMPORTANT: LOGistICAL 1 upgrade to LOGistICAL 2

The time has finally come to upgrade LOGistICAL 1 (L1) into the LOGistICAL 2 (L2) framework.

Over the next few weeks most of the L1 modules will be upgraded into the L2 framework.

Current Status of L1 modules

I will keep this section updated as more modules get upgraded to L2.

Complete on Live
These modules are fully upgraded to the L2 framework and have had their backgrounds upgraded.
Each of these are split into bootable groups. Select any of the modules within the group to be able to play any of the others within that group. For achievements you will need to play the actual game.

  • Group 1
  • LOGistICAL
  • LOGistICAL: Netherlands
  • LOGistICAL: New Zealand
  • LOGistICAL: Germany
  • LOGistICAL: Canada
  • LOGistICAL: Egypt
  • LOGistICAL: USA - Hawaii
  • LOGistICAL: USA - California
  • LOGistICAL: ABC Islands
  • LOGistICAL: Isle of Man
  • LOGistICAL: Tutorial
  • LOGistICAL: Xmas (2017)
    Group 2
  • LOGistICAL: Chile
  • LOGistICAL: British Isles
  • LOGistICAL: Norway
  • LOGistICAL: Switzerland
  • LOGistICAL: Brazil
  • LOGistICAL: Italy
  • LOGistICAL: Switzerland
  • LOGistICAL: ABC Islands
  • LOGistICAL: Isle of Man
  • LOGistICAL: Tutorial
  • LOGistICAL: Xmas (2017)
What this means

L2 is now over 200 builds ahead of L1. Many of these upgrades are L2 specific, but there have been many other nice fixes and features added that will be great for L1 as well.

After all the L2 upgrades and map enhancements, the main differences between L2 and L1 will be the complex roads and the businesses. Businesses are like non-consuming towns, though they sometimes have more functionality.
There are many new L2 modules in development coming out soon, covering many different play-styles as there are many different player preferences.

Partial screenshot of "LOGistICAL: USA - California" in the L2 framework.


How will it work

I am trying to make the L1 to L2 upgrade and save game import process as seamless as possible.

Once the beta testing is complete the L2 framework will go Live for L1. This will start with the main LOGistICAL module and its DLCs and then slowly work across all the other LOGistICAL 1 modules.

The first thing you will notice is the build number at the top of the globe page increasing by over 200 build numbers.

The front page will show you the latest news which is now sourced from an external site and so doesn't require a build to upgrade it.

The save game

A large change in this build is that every module now has its own save game file.

This provides much quicker saving and reduced the complexity with integrated modules.

You will now be able to launch different games via Steam to play simultaneously in different modules without overwriting the save of another module.

The first time you load an L1 module in an L2 framework, you will get the same load window with the same files within it.

Select your L1 save game and it will "import" it into the new L2 framework.

Once the game loads and saves it will create a new file name with the prefix of the module that you played.
Next time you play the same module you will get the new L2 save game.

For example:
Load save game "00277_20190204" from LOGistICAL (California)
It will save as "USCA00002_20190604"

Note: There is no path to go from L2 back to L1.
ie. You cannot open an L2 save game in L1.

If you are not ready to upgrade L1 to L2 yet

For a short period of time I will keep a copy of the L1 build #540 available as a "beta" version called "L1 540"

If you want to continue to play in the L1 framework or wish to put your trucks into strategic positions before the upgrade, you can do this from here.

To open the "L1 540" beta build:

  • Right click on the game within Steam and select "Properties"
  • Select the "BETA" tab
  • Select the "L1 540" build from the drop down list.
  • There is no password required.
  • The old build should now download and you can play as you normally would.

Note: There will be no L2 save games within the load game directory.

If you do this and then wish to get back to the new L2 version, follow the same steps above, but instead select the "NONE: Opt out of all beta programs" option in the drop down list on the BETAs tab.
This will have to be done for each of the LOGistICAL games if you have done it in those as well.

L1 to L2 fundamental differences

There are now independent saves for each module including each DLC (see above for more detail)

Australia (AU) and New Zealand (NZ) are now two totally separate games.
Playing NZ no longer loads AU and there is no path across the Tasman Sea.
New start contracts place you at a port near Auckland.
The industries from AU that were required in NZ have now been added at the Auckland port.
The trucks that were used from AU will not import into L2. Instead there is a new truck depot at the Auckland port were you can buy four new trucks (with boosts).

Global speedups will no longer be global.
All the global speedups that you have earned will import into the new saves.
There are new "local" speedup contracts to help you quickly get some speed in each modules. Most of these start with 5 or less towns to complete.
There are enough "local" speedups to get to the maximum speed of the module.

L2 updates

There have been many fixes and enhancements added since the last L1 build (#540). Most of these are available from the "LOGistICAL News" website that shows on the loading screen.

LOGistICAL News Link[]

The background maps of L2 are vector based (instead of bitmaps) and can give a lot more detail.
The old L1 maps are being slowly upgraded to L2 maps. It makes for a much nicer interface on every zoom level.
Here is an example of an L1 screenshot in L2 (California).


How to beta test

It is great to have as many beta testers on this one as possible.

To try out the new L2 framework with the L1 modules...

  • Right click on the game within Steam and select "Properties"
  • Select the "BETA" tab
  • Select the "L1 to L2 beta" build from the drop down list.
  • There is no password required.
  • The new build should now download and you can play as you normally would.

If you have any issues or questions, post them publicly in the LOGistICAL forum on Steam or the LOGistICAL Discord.

Thanks everyone for playing, beta testing and for coming back here for more LOGistICALling.


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